Mastermind is the ultimate test of code-breaking. Implementing its ruleset in Python was a fascinating challenge in nested logic and state management.
Designing the Feedback Engine
The 'Black and White' peg logic is notoriously difficult to code efficiently. I developed an O(N) algorithm that accurately counts matches without overlap, ensuring a bug-free game experience.
Terminal UX & Interaction Design
Even in the terminal, user experience matters. I implemented a color-coded CLI with clear instructions and turn history, making the game feel like a premium experience despite its text-based nature.
Technologies Analyzed
Python Algorithms Game Logic

